Relay Yahtzee Activity for Grades K-5

yahtzee physed activity

My name is Patrick Stevens and I am a PE teacher at Compton Elementary School in Powder Springs, GA along with Leanne Flanagan. Coach Flanagan and I posted a video of our students playing Relay Yahtzee on Twitter and people loved it! Below we have shared the instructions and a video of the students in action.

We came up with the idea for Relay Yahtzee because we had been doing relays previously and wanted to do something that incorporated more math. We came across some dice in our equipment closet and the game was born.

Grade Level: K-5


Skills: Cooperation, Communication, and Math (addition, subtraction, number recognition)

How to Play Relay Yahtzee

Game Description/Directions: Divide your class into teams of 3-5 people. Each team will need a hula hoop, a dice, and clipboard. Written on the clipboard will be the numbers 1-6. The object of the game is to roll the dice and eliminate whatever number the dice lands on. If the number has already been eliminated then that turn doesn’t count and that team member must then return to their team and the next person goes.  Once all the numbers 1-6 have been eliminated then the game is over and that team wins.

Set Up: Line each team up on one side of the gym one behind the other. On the opposite side directly across from each team set up a hula hoop and place a dice and a clipboard inside the hula hoop.

relay math yahtzee physed

Variations: For each grade level K-5 we begin by playing the 1-6 elimination game. Typically we played this version of the game 2-3 times before we modified it.  The modifications we used and directions for these modification are:

Grades 3-5:

Addition. Each time the dice is rolled the team must record their result. After 3-4 minutes of this we stopped the game and the teams had to add up their score. The team who accumulated the highest total won. We played this version 2-3 times.

Subtraction. Each team started with 50 points. Each time the dice was rolled they had to subtract that number from their total. Once the team reached 0 then their team was done. The team to reach 0 first was the winner. We played this version 2-3 times.

Grade K-2:

We would assign specific numbers that the teams were trying to land on. Example: 1 or 3. Each time they landed on either of these numbers they would have to place a tally mark on their paper. After 3-4 minutes the team would then have to count their tally marks and the team with the most marks won. We would then assign new numbers and we would start over.

Class Reactions:  Kids loved this game. Originally we only planned on playing this game 3 days. However, the kids basically begged for us to continue playing because they liked it so much. So, we ended up playing this for almost 8 days. The main reason kids said they liked the game so much was because it wasn’t a game of skill, but a game of luck.

About the Authors:

Patrick Stevens:

I am a Physical Education teacher in Powder Springs, GA who loves my family and anything involving sports. I currently live in Marietta, GA with my wife Rachel and our two boys Maddox and Rhett. This is my 12th year as a P.E. teacher, but only my second in elementary school. I played college baseball and have a Master’s degree from Auburn University in Exercise Science with a concentration on Biomechanics and Exercise Physiology.

Leanne Flanagan:

I am a graduate of Indiana University and after years in the corporate world I decided to stay home with my 2 daughters.  I’ve been passionate about physical activity my whole life and started instilling that in my family.  I have been a running coach for 4 years and parent volunteer in the elementary school for 9 years.  After starting to be a substitute in the school system, I was approached to be a Physical Education paraprofessional.  I enjoy learning and implementing strategies to get kids active in the school day to improve their academics.  I love the brain body connection.

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