P.E. Central Lesson Plan: Caveman Tag
Fleeing and dodging skills, spatial awareness, some experience with normal tag games.
Suggested Grade Level:
2-4 Plastic or foam bowling pins
; or another safe object that can be handed to someone; 2-4 soft 8;5 inch foam balls
Description of Idea
Have students scatter safely in the activity area. Hand out 2-4 foam pins to students and 2-4 foam balls (only used for tagging and NOT throwing) to students. Students who have the balls are the "Boulder Holders." The students holding the foam pins (which represent "clubs") are the "Cavemen". All other students are trying to get away from the "boulder holders." Use locomotor patterns such as walking first and then change to skipping, sliding, etc. on subsequent games.
If a boulder holder touches a person (illegal to throw the ball at a person) who is not in possession of a club, that person is frozen in the "ice age" (frozen in place) until he or she receives a club that is handed to them from another caveman.
Stress safety when giving directions to students. I usually set this to music, or have the students stop on my whistle. The game ends when the music has stopped, or when the whistle is blown. When you stop the game for the first time, it's a good idea to switch taggers. The club holders should switch naturally.
in Grand Forks, ND.
Posted on PEC: 2/7/2003.
This lesson plan was provided courtesy of P.E. Central (www.pecentral.org).
Products for This Lesson: